Known Bugs as of 8-7-2000:
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Loading anything with the gif lib just is not working for me.  It's a problem with the lib or the way I'm using it.  Even using the gifs included with the library doesn't work...

For MSVC++ only.  Not really a bug...  The MSDN article "Remove Fatty Deposits from Your Applications Using Our 32-bit Liposuction Tools", under the "Avoid Address Space Collisions" section, mentions using the Rebase utility from the Win32 SDK.  Should we try it?

A lot of functions do not support 16-bit textures.  Undefined behaviour will occur if 16-bit textures are used.

iluRotateImage and iluRotateImage3D are both broken right now - DO NOT use them!

Djgpp must call ilStartup() to be able to use OpenIL, because I cannot get the __attribute__((constructor)) tag working correctly.

In MSVC++, the Cpp Wrapper project gives the following two warnings at link-time:
ilu.lib(ilu.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in OpenIL.lib(OpenIL.dll); second definition ignored
ilut.lib(ilut.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in OpenIL.lib(OpenIL.dll); second definition ignored

1-bit and rle bitmaps aren't loaded correctly...can't figure out why.